Sunday, 9 December 2012

Flight Training

Moving on from the low poly modelling technique learnt earlier (The Shed), I decided to try and create the Japanese Zero using it. I started off with a simple box. This was the base for the body. I moved the various vertex points and extruded various parts of the box until it was less box like and more circular. From then I furthered the technique by extruding from the body to create wings and a tail. To get the edges of the wing and tail flat, I selected the vertex points and scaled them down. For the curves on the wings I selected the end face and used the collapse tool. This created an edge from which I could move and manipulate until I was happy with what could be seen. I used the same technique to create the tail.

The start of the plane. This shape started off as a box. Using the soft poly modelling technique I have manipulated it into a cylindrical shape.
The little wings on the side of the tail were a bigger challenge, I tried many times to extrude them in a similar way to that of the tail and wings, however it did not look right. So to solve the problem, I created a box which I extruded, similarly to the wings, tail and blades on the propeller. From then I used the collapse technique to create  the rounded edge. I then used this image as a guide for the colours, this was the influence for the number on the tail:
This image can be found at: http://www.flickr.com/photos/59096145@N04/6213763907/




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